TELEGRAPHIST 1920: BEATS OF WAR
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Telegraphist 1920: Beats of War

Factsheet

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  • Title
    Telegraphist 1920: Beats of War
  • Developer
    Cubepotato Games
  • Platforms
    Steam (Windows, Mac, Linux)
    Nintendo Switch (Planned)
  • Status
    Alpha
  • Release date
    Early Access - 2025
  • Estimated price
    $8-$12

Links

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Description

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Telegraphist 1920: Beats of War is a narrative rhythm game that takes you back to 1920. See, hear and feel the Battle of Warsaw from a novel perspective - a war telegraphist, the crucial bond between soldiers and commanders.

Features

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Historical Campaign

Relive the dramatic Polish-Soviet War through a gripping narrative in over 20 carefully crafted levels.

Boss Encounters

Throughout the campaign, you will encounter multiple Soviet commanders leading their armies. Jam their signals, break Soviet code, or use other ways to help your troops on the frontline.

Dynamic Gameplay

React to rapidly changing conditions, from broken machinery to fatigue that comes from endless hours of work. The fate of troops hinges on your steady hand.

Antique Inventory

Immerse yourself further in the historical narrative by customizing your room with a trove of authentic items. Each piece carries its own story, forging a connection to the past.

Player-Made Campaigns

Create your custom campaigns using the built-in Level Editor and play all of them via the Steam Workshop.

Branding

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Characters

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Screenshots

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Videos

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Teaser #2 - YouTube https://youtube.com/watch?v=h7e7yJrptEw
Story Introduction - YouTube https://youtube.com/watch?v=vbcme1Q3Bb8

History

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The game idea has its origin on HackYeah 2022 - the biggest stationary hackathon in Europe. Our team participated in the Polish Great Battles category and won second place!


We came up with the idea to create a game about being a telegraphist during the Battle of Warsaw, by sending Morse code rhythmically.


The proof of concept version was made in 24 hours by a team of 6 people.

Awards

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Most Experimental Game

Nomination

Indie Cup Europe '24

Critics' Choice

Nomination

Indie Cup Europe '24

Polish Great Battles

Second Place

HackYeah 2022

About developer

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Cubepotato Games

cubepotato.eu Cubepotato Games logo

We as a group of high school friends started our studio in 2017 with the idea to have fun by creating our own games.


In August 2022, we released Decorporation on Steam, which started as a short gamejam project at KrakJam 2022 and quickly transformed into a full game.


In October 2022, we participated in HackYeah 2022, where we won the second place in the Polish Great Battles category. It was also at this event that we created the first prototype of Telegraphist 1920: Beats of War.


From April 2023 to this day we are working on full version of Telegraphist 1920: Beats of War.

Team

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Jakub Latuszek

Producer ⋄ Project Manager ⋄ Developer

Mateusz Kusionowicz

Lead Developer ⋄ Scrum Master ⋄ Marketing Manager

Filip Latuszek

Game Designer ⋄ Developer ⋄ Narrative Designer

Emil Markiewicz

History Expert ⋄ Narrative Designer ⋄ 2D Animator ⋄ Marketing Manager

Jan Stokłosa

Graphic Designer ⋄ 3D Artist

Julia Kornowska

Graphic Designer ⋄ UI Designer

RiMiNiO

Music Composer

Past Collaborators

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Ava Kot

Graphic Designer

Bruno Talaga

Game Designer ⋄ Translator